Media Art Engine

Susi-Z is a platform-independent C++ game and media-art engine which has been developed by susigames  for several game-art projects and media installation arts.

Beside the ready-to-use Jump’N’Run capabilities, Susi-Z enables the rapid and easy development of media-art installations due to the extended camera calibration methods. The engine provides methods for synchronizing a projection with video input for augmented reality and mixed-media projects. The graphical output is based on OpenGL and thus it is possible to mix 2D Jump’N’Run elements with 3D effects and OpenGL shaders.

Code and Information

Check out the source code on

More info at


Susigames Edgebomber was implemented with Susi-Z:

Susi-Z is used to project on non-flat screens (aka Z99 engine)

The flash version of Susi-Z: